
Factsheet
Developer:
Monoplex Studios
Based in Belgrade, Serbia
Release date:
TBA
Platforms:
Win
Website:
goldenhourgame.com
Regular Price:
Description
Golden hour is a hi-res pixel art RPG platformer/Metroidvania currently in development for PC (other platforms are yet to be confirmed). It's a well ballanced mix between a classic action platformer and an exploration-based RPG, taking you on an intense journey involving fighting, exploring, platforming, crafting, spellcasting and numerous other features.Story
After death of king Faragon and the end of Lindgren family reign, the kingdom of Heratos is facing the end of the peaceful and prosperous era that lasted over 600 years. A war is breaking out as the rulers of the four divided provincies want the whole kingdom for themselves. The story begins after a minor battle in Idessa mines when the six remaining soldiersfrom opposing sides stuck in a bunker spontaneously decide to unite and take down the four self-proclaimed kings.Features
- RPG leveling system including four primary and many secondary skills to improve your battle, platforming, crafting and other possibilities
- Explore a world composed of beautiful hi-res pixel art
- Destructive environment with special effects and realistic physics
- Use your enviroment in battle!
- 4 bindable quick action slots
- Over 30 spells whose power depends on players levels and skills
- Variety of melee and ranged weapons
- Game-altering items and equippables such as potions, magic jewelry, shields, armor
- Dynamic music following the mood of the game events
Awards & Recognition
Golden Hour has not received any awards or recognitions yet. Please check back later to see if things change.
Selected Articles
Additional Links
About Monoplex Studios
Boilerplate
Monoplex Studios is a two piece team of Vukašin Kuzmanović and Filip Žarković founded in early 2013, when the game Golden Hour started it's development. The two have collaborated many times before in their individual games. The name "Monoplex" dates all the way from 2001(ish), when Vukašin was in the making of Zeleni, a classic platformer game which was never finished. He started developing Golden Hour as his huge RPG platformer project, as designer and programmer in late 2012, and Filip joined him, as a programmer, sound designer, music composer and producer. The team is now working on Golden Hour as a full time job, laying all hopes on the Kickstarter campaign.
More information
More information on Monoplex Studios, our logo & relevant media are available here.
Golden Hour Credits
Vukašin Kuzmanović
Graphics, Animations
Filip Žarković
Programming, sound design, music composing and production
Milan Ristić
Illustration
Miroslav Mišić
Logo design
Contact
Inquiries
[email protected]
Twitter
https://twitter.com/goldenhourgame
Facebook
https://www.facebook.com/pages/Golden-Hour/284677711694444
presskit() by Rami Ismail (Vlambeer)